PARALLEL INFINITY
Millions of independent pixels
Escape-time rendering is naturally parallel because each pixel starts from a separate coordinate. GPUs can evaluate enormous groups of orbits simultaneously.
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FRACTAL TRIPEXPLORE INFINITYTAKE A TRIP ✦Why fractals love massive parallelism — and why deep precision complicates the party.

Escape-time rendering is naturally parallel because each pixel starts from a separate coordinate. GPUs can evaluate enormous groups of orbits simultaneously.